بشكل طبيعي ليس من المألوف انسحاب mesh collider does not trigger collisions - mjarus.com
Make an object "pickupable" and throwable in VR in Unreal Engine 4 - mcqdev
Add a Collision Hull to a Static Mesh Using the Auto Convex Collision Tool | Unreal Engine Documentation
Impossible to change destructible mesh collision at run-time : r/unrealengine
Unreal Engine on Twitter: "In 4.19, you can now specify Max Hulls instead of accuracy when generating simplified collision for a Static Mesh using the Auto Convex Tool. Learn more here -